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Super Smash Brothers Brawl Game Review




By Margarita Nahapetyan

Super Smash Brothers Brawl is an amazing, battling, action-packed video game that features a varied number of popular Nintendo characters who fight each other in head-to-head and multiplayer battles using a variety of attacks. The game is particularly a huge hit with all types of college students.

The number of playable characters that gamers can control in Super Smash Brothers Brawl has grown from that in Super Smash Bros. Melee. "Brawl" is the first game in the series to allow players the control of third-party characters. There are essentially just two attack buttons - one for normal attacks and the other one for special moves - and depending on which way players tilt their control stick when they hit them, they can produce a number of effects that include the titular "smash" attacks. In addition, Super Smash Brothers Brawl game offers the users four possible control schemes, depending on the way they prefer the best. These include: Wii Remote and Nunchuck, Wii Remote alone, Classic Controller, and GameCube Controller. All of these methods are equally viable, and fans of "Brawl's" predecessor will be happy to know that the GameCube controls remain unchanged.

Same way as in previous games in the series, "Brawl" places gamers within a different, but quite easy to use fighting system. Like in previous releases, the main goal in "Brawl" is to knock an opponent off the screen using a range of standard techniques and combos as well as a variety of special attacks and 'Smash Moves' that are characteristic of their specific character. A Smash Move can only be performed after securing a 'Smash Ball.' These precious items, marked with the Smash Bros. logo, fall down in a random order and can be used by any player, however they must be cracked open before they can be utilized. To keep things even more interesting and intriguing smash balls can also can be stolen if not used right away, so when a gamer spots one, he must quickly grab it and crack in order to avoid an unfortunate turn of events.

Instead of using traditional health bars that start at 100 per cent and lose value, "Brawl" characters start the game with 0 per cent. The value rises gradually as they take damage and may rise over 100 per cent to a maximum of 999 per cent. With an increase of a character's percentage, it flies further back when hit. When characters are knocked beyond a stage's boundary and disappear from the screen, they lose either a life, a point, or coins, depending which mode is being played. Super Smash Brothers Brawl includes a function that gives gamers an opportunity to create profiles with personalized button configurations for each control method along with their chosen username.

Super Smash Bros. Brawl game features a new Adventure mode titled "The Subspace Emissary" (SSE). This mode presents unique character storylines and a variety of side-scrolling levels and bosses to fight, as well as cut scenes explaining the plot. Also, SSE features a group of antagonists called the Subspace Army, who are led by the Ancient Minister. And in spite of the fact that the game is primarily played as a single-player mode, cooperative multiplayer option is also available. This mode has a mechanism which amplifies the abilities of a selected character. They are in the form of collectible stickers that can be applied to the base of the player's character trophies.

New characters in this new brawling game are: Pit from the "Kid Icarus" series, Wario, Zero Suit Samus, Ike from the "Fire Emblem" series, Meta Knight and King Dedede from the "Kirby" series, Pokémon Trainer, Diddy Kong, Lucas from the "Earthbound/Mother" series, Pikimin and Olimar from the "Pikmin" series and of course Sonic and Solid Snake.

Returning Veteran Fighters include Mario, Link, Kirby, Pikachu, Fox McCloud, Samus, Zelda/Sheik, Bowser, Donkey Kong, Yoshi, Princess Peach and Ice Climbers from the NES title "Ice Climber."



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